Home » Gaming » Maya Beginner Basics 6/10: Geometry Modeling Basics Exercise [Tutorial #06]

Maya Beginner Basics 6/10: Geometry Modeling Basics Exercise [Tutorial #06]

Written By WorldofLevelDesign on Wednesday, Sep 22, 2010 | 08:00 PM

 
[NEW & UPDATED] Maya LT/Maya Beginner Tutorials Series Playlist is Here: https://www.youtube.com/playlist?list=PL8722FAE9D846AC64 http://www.worldofleveldesign.com/categories/cat_3dmodeling.php Maya Beginner Basics Playlist: http://www.youtube.com/view_play_list?p=8722FAE9D846AC64 Maya Beginner Basics 6/10: Geometry Modeling Basics Exercise Note: This is not how you would actually model a game environment. This is a basic exercise to help you manipulate basic shapes, use component mode, and navigate around the viewports. Geometry Basics Exercise will help you to begin familiarize yourself with Maya interface, component mode, navigation and manipulating basic shapes. Tutorial covers: Using and Manipulating Basic Shapes Building a basic environment out of basic shapes Getting Comfortable with Maya Component Mode and Viewport Navigation